Factsheet
Developer:
Studio Mercato
Based in New York, NY
Founding date:
January 25, 2013
Website:
studio-mercato.com
Press / Business Contact:
frontdesk@studio-mercato.com
Social:
twitter.com/StudioMercato
facebook.com/StudioMercato
StudioMercato.tumblr.com
Releases:
Crystal BrawlDon't F--k UpNikaWhiskers
Address:
New York, NY
Phone:
Description
Studio Mercato is an independent game studio based in New York City.History
Early historyAfter meeting and working together at various game jams in New York City, the core Studio Mercato team took shape at the 2013 Global Game Jam, making a game about a pig with a bacon addiction. More game jams followed, with our games taking home a few awards, culminating with a Kotaku piece featuring our Grasshopper Table game, Don’t F**k Up.
With the core group in place and a steady pool of trusted collaborators, we set our sights on more ambitious projects with dual goals: to become known as a creator of great games, and to help build the burgeoning NYC game development scene.
Images
There are far more images available for Studio Mercato, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Awards & Recognition
- "Showcase Selection (Crystal Brawl)" - Indie Games Live at PAX East, March 2015
- "MAGFest Arcade (Crystal Brawl, as part of Death By Audio Arcade)" - MAGFest, January 2015
- "Indie Arcade Selection (Crystal Brawl, as part of Death By Audio Arcade)" - Smithsonian American Art Museum, December 2014
- "Editor's Choice, Best in Class (Crystal Brawl, as part of Death By Audio Arcade)" - Maker Faire, September 2014
- "Digital Showcase Selection (Crystal Brawl)" - Boston Festival of Indie Games, September 2014
- "Arcade Showcase Selection (Crystal Brawl)" - LWLVL (Low Level) Festival, August 2014
- "MAGFest Indie Videogame Showcase Selection (Crystal Brawl, Nika)" - MAGFest, January 2014
- "Digital Showcase Selection (Crystal Brawl)" - Boston Festival of Indie Games, September 2013
- "Tabletop Showcase Selection (Nika)" - Boston Festival of Indie Games, September 2013
- "Third Place Winner (Don't F**k Up)" - Grasshopper Game Jam, March 2013
- "Corona Labs Award (Funemployment)" - AOL Game Jam, March 2013
- "Millennial Media Award Runner-Up (Funemployment)" - AOL Game Jam, March 2013
- "2013 Ion Award for Strategy Game Design (Nika)" - SaltCON, February 2013
Selected Articles
- "Towerfall and Samurai Gunn touched off a wave of arena multiplayer games. I've played a number, and Crystal Brawl stands out as one of the best.
"
- Mike Futter, Game Informer - "Studio Mercato's Crystal Brawl takes the very basic nature of competitive games — the driving need to score more points than your opponents — and bundles it in a cartoony, colorful wrapper that makes it a quirky derivative from the basic sports game formula."
- Alexa Ray Corriea, Polygon - "Which is why I’m fascinated by the Grasshopper Round Table, and the game Don’t F**k Up, developed by Studio Mercato."
- Chris Person, Kotaku - "Crystal Brawl is, after playing only a few short rounds, the game I look forward to most."
- Ari Notis, The G.A.M.E.S. Blog - "Raab has been working on “Nika” for two years with artist Chris Hernandez. It is slated to be published by Eagle Games in early 2014, with a digital version for the iPad, Android, and Windows 8 tablets produced by New York-based Studio Mercato."
- 90.9 WBUR, Boston’s NPR News Station
Additional Links
Ben Serviss on Twitter
Personal twitter for Ben Serviss (@benserviss) available at twitter.com.
Rad Raygun
Rad Raygun, an retro Mega Man-esque side scroller set in the monochromatic 80s by Studio Mercato artist Chris Hernandez .
Whiskers
Whiskers, a four-player kitten-powered battle extravaganza by Studio Mercato programmer Jon Stokes .
Team & Repeating
Collaborators
Shuichi Aizawa
Co-founder, Software Developer
Chris Hernandez
Co-founder, Artist/Designer
Hari Mohanraj
Co-founder, Software Developer
Josh Raab
Co-founder, Game Designer
Ben Serviss
Co-founder, Game Designer/Producer
Neil Sveri
Co-founder, Software Developer
Mark Anderson
Sound Designer/Composer
Nathaniel Chambers
Sound Designer/Composer
Rahil Patel
Software Developer
Jon Stokes
Software Developer
Contact
Inquiries
frontdesk@studio-mercato.com
Twitter
twitter.com/StudioMercato
Facebook
facebook.com/StudioMercato
Tumblr
StudioMercato.tumblr.com
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks